except the only difference between battleye and punkbuster is the producer
they might update a bit more often (i think pb was dead before the shutdown though) but in the end they work the same, battleye is a bit more invasive though iirc
there's no difference especially considering that apb is f2p.
the reason why battleye is the saint that rescued other games is that it can catch cheaters more quickly if they already know the cheat - adapting the cheats becomes more tedious when you gotta pay each time you get banned. in f2p games you can just reroll. the adaption itself is not hard. it wouldn't rescue apb like it rescued r6s (was it that game?)
almost any other clientsided anticheat would've had the same effect
punkbuster and battleye function very differently. punkbuster is similar to vac. Battleye is like XingCode its basically a rootkit this allows them to detect any cheat made or running in usermode so you'd need to create a cheat that runs in kernel mode which requires a coder to find a driver they can exploit or find a way to run unsigned drivers or create and sign your own driver. You basically giving a company the highest level of access to your computer and you have to assume they won't do anything insidious with this.
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