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Koraboros

Koraboros

Member Since 04 Jan 2017
Offline Last Active Feb 01 2017 04:55 AM
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In Topic: Another person asking for build advice

27 January 2017 - 11:07 AM

Perfect, that's what I was looking for. Useful and substantiated information. That second build looks great, knowing now that there are those Deathmax weapons I can resign pistol points to increase other stats and keep enhancement as you and 0890 recommended. I will also have the auras and other modifiers of my teammates to raise power and precision (GT). I think I have clear now where to direct my AP. Many thanks to both of you for taking the time to clarify this for me. Bear hug and I'll see you in game.


In Topic: Another person asking for build advice

27 January 2017 - 05:43 AM

Thanks Reaps for your clarifications. I can see that both know this game very well. Your advices helps me a lot. I find myself at a point where every point counts and I do not want to throw it away (I do not plan for now to make a second char). I'm going through every point on the maps doing each quest and crafting everything that's available, I'm really enjoying this game and I do not want to end up with a broken char.

(Reaps what you mean with "AP heavy / medium / light" the ammo for pistols?)
Maybe because of the fact that we can only use one aura and one stance, I would not go for desperado, I find it more comfortable to raise pistol to 192 + 3 from the shirt and reach the 195 and not worry about using that stance for high lvl weapons. Maybe remove some points from thermal and raise pistol. i think i prefer the high heals in case of pvp (suck it up 6, stanch wound 7, benevolence 7 for extra heal etc.) I only choose thermal because I already have intelligence in 96 and that seemed the most logical option, but I can put it aside to go for something else.
I play with some friends, so I will also be receiving their group auras and stances (GT and such). Can you have your own aura plus group ones? In  that
case maybe enhancement is not so useful and could change it for some more damage. And how 0890 says, using Dreadnaught 8 (AU 174).  What do you guys think of that.  maybe something like this .... (I put the rest in dodge because I did not know where to put it, and rise prec to 171 for precise hit 5).


In Topic: Another person asking for build advice

26 January 2017 - 04:00 AM

But keep in mind that you can use only one stance. So if you use Soak Elements, you can't use Desperado.

So you either need a second pair of guns with lower requirements OR you raise pistol to 192 (+3 from shirt = 195) and won't need Desperado at all. You can choose between Dreadnaught, Soak Elements and Attack Posture:

 

http://bukkaketrain....1010101010101B4

Oh I see, it's something I'll keep in mind then. What about that advice about keeping the skill to the maximum for my level to get certain benefits. As defense in the case of AU or critical in case of Pistol / precision. etc. Does it refer to the maximum skill level at any character level? Or to the maximum of the skill, for example 196 to level 55. I hope you can understand what I try to ask, my knowledge of English has its limitations and the google translator does not help me much. Thanks again for your help.


In Topic: Another person asking for build advice

25 January 2017 - 04:14 PM

Well, that is useful information... thank you very much for taking the time to link those modifier items. I think you're right about the crosshair, maybe it's not worth it at all. I'll consider your edits and remove points from pistol to put them in thermal. I think I prefer the extra heal and defenses so I'll leave charisma like that, and try that combo (Soak Elements 8 + Calibration 7). Thank you very much for your help, and see you in the game.


In Topic: Another person asking for build advice

25 January 2017 - 03:52 AM

A little optimization IMHO:

 

http://bukkaketrain....1010101010101B4

 

- you can run an enhancement aura

- intelligence 98 + perception 95 is enough for max crafting

- a little more armor use to reach dreadnaught 9

 

You have 12 ap left. Maybe you can reduce pistol, if 173 isn't needed, or Thermal Control, and add some more into endurance + armor use, to reach 180. Soak Elements 8 + Calibration 7 is a nice combo IMHO.

Hey there, ty so much for your advise, I'll keep it in mind. Do you think dodge is not necessary then? what about Empathic, maybe reduce some points from there and charisma (empathic 135 for benevolence 6- enhancement 138 for calibration 6) and add some in melee for charge? still some AP left...
i put 173 in pistol because I read that there is a reduction of crosshair to 210 (desperado 3 +37 pistol skill) But I really do not know if it's worth it. Just want thermal  to annoy with the dots and make them spend some gamma with the dispells...so, maybe i will take some from there...

 

Edit: maybe something like this ?